If you’re a long-time fan of the Mafia franchise, you probably screamed a little when Mafia: The Old Country announced its official existence earlier this year, after years of vague leaks and fan speculation. The long-running crime series has built a loyal fanbase over two decades, thanks to its gritty, grounded storytelling, attention to historical detail, and immersive open worlds that feel lived-in, not just filled with generic side content. This latest entry is already shaping up to be a love letter to long-time fans, while also being accessible enough for players who’ve never picked up a Mafia game before. We’ve sifted through every official teaser, developer interview, and verified leak to pull together all the reliable information you need to know right now.
What We Know Since Mafia: The Old Country Announced Its Official Premise
The biggest reveal from the initial announcement was the game’s setting, a huge shift from the American cities that anchored all previous Mafia titles. The game is set between 1905 and 1920 across rural and urban Sicily, at the very dawn of the formal Sicilian mafia, before the mass immigration to the US that spawned the crime families featured in earlier entries. The story follows Salvatore Catalano, a 21-year-old olive farmer who gets pulled into local criminal networks after a corrupt baron seizes his family’s land and murders his older brother.
- A fully explorable map of early 20th century Sicily, including remote mountain villages, sun-soaked coastal port towns, and the bustling regional capital of Palermo
- A story focused on the origins of the Sicilian mafia, rather than the Italian-American crime syndicates featured in past Mafia titles
- No supernatural or over-the-top gameplay mechanics, with the studio reaffirming its commitment to grounded, realistic crime drama
Confirmed Gameplay Features Teased For The Upcoming Release
Unsurprisingly for a Mafia title, the core gameplay loop will combine third-person shooting, driving, and story-driven side quests, but there are a few key changes tailored to the era and setting. Driving mechanics will be tailored to the era's slow, clunky early automobiles, so don't expect the high-speed chases you got in Mafia 3. Most travel across rural parts of the map will be on horseback or in horse-drawn carriages, with cars only becoming common in the later chapters of the story. Combat will also feel different, with a bigger focus on melee weapons like knives, clubs, and even farm tools, since semi-automatic guns were rare and expensive in Sicily at the time. You can still get your hands on revolvers and shotguns later in the game, but ammo will be scarce, so you’ll have to plan fights carefully instead of running in guns blazing. The game will include a classic difficulty mode that mirrors the tough, unforgiving gameplay of the original 2002 Mafia game, where one wrong shot can take you out and police chases are almost impossible to escape if you're caught in the open. The studio also confirmed there will be no microtransactions or live service elements, so you’ll get the full game experience when you buy it, no extra purchases required.
How This Entry Fits Into The Wider Mafia Franchise Timeline
This new title is a direct prequel to all existing Mafia games, set roughly 20 years before the events of the first Mafia title, which took place in 1930s Lost Heaven. There will be subtle Easter eggs that connect to the original Mafia game's protagonist, Tommy Angelo, whose family immigrated to the US from Sicily around the same time this game is set. You won't see Tommy as a main character, of course, but you might meet members of his extended family, or hear references to the people who would later become the leaders of the Salieri and Morello crime families from the first game. That means this isn't a reboot of the franchise, it's a standalone prequel that adds more depth to the existing lore, without requiring you to play past games to understand the story. If you have played the past games, though, you'll catch a lot of small details that make the whole franchise feel more connected. It's also a good entry point for new players, since it starts at the very beginning of the mafia's rise to power, so you don't need any prior context to follow the plot. The studio has said they intentionally wrote the story to work for both long-time fans and complete newcomers to the series.
What We're Still Waiting To Learn Ahead Of Launch
For all the details we have so far, there’s still a lot of information the studio is keeping under wraps. First, there’s no exact release date, only a vague window of late next year for PC, PS5, and Xbox Series X/S. We also don't know how long the main story will be, though developers have said it's longer than the 15-hour main story of Mafia: Definitive Edition, with more branching side quests that change the outcome of the main plot. There's also no word yet on a post-launch DLC plan, though the studio has said they're considering story expansions if the main game performs well. We also don't know if there will be a free roam mode separate from the main story, which was a fan favorite feature in the definitive edition releases of the first three games. So far, the studio has only shown 30 seconds of pre-rendered teaser footage, so we're expecting a full gameplay reveal at a major gaming event later this year. Many fans are also asking for a built-in photo mode, given how stunning the early 20th century Sicily setting looks in the teaser art, but that feature hasn't been confirmed either.
All in all, the hype around this title is more than justified, especially now that Mafia: The Old Country announced its core premise and confirmed it's sticking to the franchise's roots of grounded, story-focused crime drama. If you're a fan of historical games, open world exploration, or just well-written crime stories, this is one title you'll want to keep on your radar over the next year. We'll update this guide as soon as new details drop, including gameplay reveals, release date announcements, and any pre-order bonuses that get announced down the line.